//------------------------------------------------------------------------------
// File: Resource.h
//
// Desc: DirectShow sample code - MultiVMR9 GamePlayer
//
// Copyright (c) Microsoft Corporation.  All rights reserved.
//------------------------------------------------------------------------------

//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by GamePlayer.rc
//
#define IDR_MANIFEST                    1
#define IDM_ABOUTBOX                    0x0010
#define IDD_ABOUTBOX                    100
#define IDS_ABOUTBOX                    101
#define IDD_GAMEPLAYER_DIALOG           102
#define IDR_MAINFRAME                   128
#define IDB_LOGO                        129
#define IDB_UIBTN_VIEW                  130
#define IDB_UIBTN_RESUME                133
#define IDB_BITMAP_FLOOR                134
#define IDB_BITMAP_WALL                 135
#define IDR_DATA_MESH                   136
#define IDB_BITMAP_SKIN                 137
#define IDC_BUTTON_START                1000
#define IDC_RADIO1                      1001
#define IDC_RADIO2                      1002
#define IDC_LIST_SOURCES                1004
#define IDC_BUTTON_ADD                  1005
#define IDC_BUTTON_DELETE               1006
#define IDC_BUTTON_STOP                 1007

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        138
#define _APS_NEXT_COMMAND_VALUE         32771
#define _APS_NEXT_CONTROL_VALUE         1008
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif
