//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by AddressOverrideCE.rc
//
#define IDD_MAIN_GAME                   101
#define IDD_ADDRESS_OVERRIDE            102
#define IDC_WAVE                        1001
#define IDC_NUM_PLAYERS                 1002
#define IDC_PLAYER_NAME                 1003
#define IDC_SP_COMBO                    1005
#define IDC_SESSION_NAME                1006
#define IDC_ADAPTER_COMBO               1008
#define IDC_ADDRESS_LINE1               1011
#define IDC_LOG_EDIT                    1016
#define IDC_HOST_SESSION                1021
#define IDC_ADDRESS_LINE2               1024
#define IDC_ADDRESS_LINE1_TEXT          1025
#define IDC_ADDRESS_LINE2_TEXT          1026
#define IDC_SIP                         1027
#define IDC_STATUS_BAR_TEXT             1028
#define IDD_MULTIPLAYER_CONNECT         10001
#define IDD_MULTIPLAYER_GAMES           10002
#define IDD_MULTIPLAYER_CREATE          10003
#define IDD_LOBBY_WAIT_STATUS           10004
#define IDD_MULTIPLAYER_ADDRESS         10005
#define IDC_RETURN                      11001
#define IDC_PLAYER_NAME_EDIT            11002
#define IDC_GAMES_LIST                  11003
#define IDC_JOIN                        11004
#define IDC_CREATE                      11005
#define IDC_CONNECTION_LIST             11006
#define IDC_BACK                        11007
#define IDC_EDIT_SESSION_NAME           11009
#define IDC_SEARCH_CHECK                11010
#define IDC_LOBBYCONNECTCANCEL          11011
#define IDC_WAIT_TEXT                   11012
#define IDC_MIGRATE_HOST                11013
#define IDI_MAIN                        11014
#define IDC_IP_ADDRESS                  11015
#define IDC_SIGNING_FAST                11016
#define IDC_SIGNING_FULL                11017
#define IDC_LOCAL_PORT                  11018
#define IDC_LOCAL_PORT_TEXT             11019
#define IDC_USE_DPNSVR                  11020
#define IDC_REMOTE_PORT                 11021
#define IDC_REMOTE_HOSTNAME             11022

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        105
#define _APS_NEXT_COMMAND_VALUE         40001
#define _APS_NEXT_CONTROL_VALUE         1029
#define _APS_NEXT_SYMED_VALUE           103
#endif
#endif
