//-----------------------------------------------------------------------------
// 
// Sample Name: FFeedFileRead Sample
// 
// Copyright (c) Microsoft Corporation. All rights reserved.
// 
//-----------------------------------------------------------------------------


Description
===========
  The FFeedFileRead sample enumerates and play all of the DirectInput Force
  Feedback effects in stored in a DirectInput effects file.

Path
====
  Source:     DXSDK\Samples\C++\DirectInput\ReadFFE
  Executable: DXSDK\Samples\C++\DirectInput\Bin

User's Guide
============
  Click 'Read File' and open an existing Force Feedback Effects (FFE) file.  
  If it was successfully read then click 'Play Effects' to play the effects 
  on the force feedback device.  FFE files can be authored using the 
  Force Feedback Editor utility packaged with the DirectX SDK.

